We're starting to see some interesting stuff come out DX:HR and Dishonored are nice to see, though they really don't scratch that itch that I have. And then you have Call of Duty and Medal of Honor, which comes out every damn year, and is the same damn experience with slightly different storylines, to the point where a subset of players get sick of buying the FPS equivalent of Madden with roster changes.įPSes are expensive games to make, and so those big budgets usually mean a focus toward volume sales, and until recently, toward console volume sales. In the past 4 years or so, in the PC space, there's been very few games like that, and some of them have been offset by stuff like DRM lock-in, bad storyline delivery getting in the way, or just not being that good. I have a fondness for games that are around the part of the spectrum that the original Dooms and Quakes inhabit in terms of gameplay pacing (maybe not quite as fast as a speedrun), as well as stuff like the Half-Life series, Quake 4, and Wolfenstein 2009. It's hard for me to characterize this quickly, but there's a spectrum of gameplay style and pacing, within the FPS genre, balanced along with method of story delivery, as well as how conflicted it may be with other "subgenre mechanics" (RPG elements in single-player, dialogue systems, RTS-esque multiplayer, etc.). But every month we have large bills and running ads is our only way to cover them. We don't have paywalls or sell mods - we never will. I bought it, and played it a number of times, and I like it, but it's easy to burn out on it quickly. Mods for Serious Sam 3 BFE (SS3BFE) Ads keep us online. Hard Reset scratched that "frantic action" itch, much like Serious Sam 3 BFE.
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